Thursday 8 September 2016

Generating consciousness

One week ago I wrote this post about an insight on what could "consciousness" be like, and I imagined it as something not-so hard to gasp as we always thought. Today I come back with a "pseudo-code" version of it on my mind.

Those new ideas have come along with an effort in our company to port the fractal algorithm into a distributed, highly scalable architecture. A work in progress that is already producing a great speed-up in our tests.

This new architecture allows me to play with big groups of fractals diseminated over a network of PCs, all doing the same decision work in paralell, to later join all their findings and take a "collegiated" decision.

More interestingly, I can now "pack" some fractals to work as one big fractal and replicate it endlessly to build a tree of cooperating fractals as a nice way to distribute work over the PCs on the network.

But how to arrange them to distribute the work even more efficiently? By building it as a "fractal of fractals", a tree of fractals whose structure evolves dynamically as you use it, to finally form a nice tree-like fractal that adapts its form to live in the environment you gave to it.